First encounters with realtime volumetric lighting in EEVEE
Last weekend, I have finally decided to start leraning about volumetric lighting in Eevee. Using the free models from https://www.blenderkit.com, I setup a simple scene with a statue and some foilage.
Just by adding two lights, a volume shader to a scene bounding object and enabing the volumetric options I was able to get the following results.
Without Volumetric Shadows off |
Without Volumetric Shadows on |
Added another light and transformed lights. |
References
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Documentation
Thank you for reading my blog.
Satish Goda
@satishgoda
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