Blender at The Pipeline Conference 2020

On August 11-13th 2020 we had our second "The Pipeline Conference" virtually (We also teamed up with DigiPro this time for a co-located virtual conference on Whova.

 

 Whova provided a way for conference attendees to create discussion forums and also setup meetups. I did both and was able to get some discussion going in the forum and also meet some blenderheads in a video chat (Whova arranged for the meeting using Jitsi)


The following topics came up during our discussions

  1. Blender <-> Unreal Lighting and Rendering Pipeline
  2. USD and USDZ workflows
  3. Rendering passes using EEVEE and Cycles to improve render times
  4. When to use Cycles and when to use EEVEE
  5. Blender 2.79 -> Blender 2.80+ workflows
  6. Generating renders for training machine learning algorithms
  7. Wave of interest at DreamWorks (modeling department) and some ad-hoc classes have started from a few people.
  8. I shared the shortfilm Wormstory, that I was part of 7 years ago.

All in all it was a great three days of "The Pipeline Conference" and "DigiPro". If you are interested about what transpired during the conference the following blog posts will fill you in.

  1. https://thepipelineconference.com/2020/08/13/day-1-recap-tpc-2020/
  2. https://thepipelineconference.com/2020/08/15/day-2-3-recap-tpc-2020/

 

Thank you.

------------------- 

Satish Goda 

@satishgoda

Comments

Popular Posts