First steps with Dynamic Paint in Blender
After watching a comprehensive introductory tutorial (below) by Mr. Cheebs, I started tinkering with Dynamic Paint in Blender.
Dynamic Paint Test - Canvas Image Sequence mode
Workflow:
1. Set up the scene with passive and active rigid bodies
2. Bake the RBD simulation
3. Tag the active RBD objects as dynamic paint brushes
4. Tag the passive rigid body as dynamic paint canvas object and set mode to image sequence
5. Bake the dynamic paint simulation image sequences
6. Hook up the dynamic paint rendered image sequences as texture map on the dynamic paint canvas mesh.
Dynamic Paint Test - Canvas Vertex Colors mode
Workflow:
1. Set up the scene with passive and active rigid bodies
2. Bake the RBD simulation
3. Tag the active RBD objects as dynamic paint brushes
4. Add a vertex color layer to the passive rigid object mesh.
5. Tag the passive rigid body as dynamic paint canvas object and set mode to vertex paint. Set the Output Paintmap layer to the previously created vertex color layer.
So many ideas are coming into my head now and I cannot wait to explore this feature in depth and also learn how to combine it with other simulation/physics areas of Blender.
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Satish Goda
@satishgoda
WOW. This looks awesome. I really appreciate your work. I can't wait to see your next ideas as well. Good Luck.
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